None of this really makes sense, but it doesn't really matter. Battle Girls – Time Paradox isn't important enough in the grand scheme of things to need to make sense. It's not a good show, and it's doubtful that it ever had plans to be a good show. If the creators had big artistic dreams for this property, they wouldn't have made it so clichéd and boring. One can only assume that they set out merely to make something that would take minimal effort and make maximal money. And hey, they succeeded. They went down the checklist of things that everyone is familiar with—dumb teenage girls, magical lands, boobs, quests, Japanese snack foods, talking dogs—and locked a bunch of writers in a room until they spit something out that wouldn't tread on anyone's copyrights.
The writing is so lazy that none of the characters’ actions or motivations follow any logical path. It doesn't make sense that someone from the mid 1500s would be nonchalant about seeing a flip phone with animations on it. It makes even less sense that a powerful general would task a strange little girl to go forth and find a magical item, knowing that the girl can't fend for herself, or find her way home. Then again, no one even bothered to ask the girl where she was from, and how she got to where she was, so none of the other questions matter.
Battle Girls – Time Paradox is what it is. It's an unimaginative cash milker with recycled ideas and recycled character designs that is inoffensive to watch, but certainly not worth anyone's time.
http://www.mangareader.net/390/until-death-do-us-part.html
ann anime news blog Stray Cats Overrun! 迷い猫オーバーラン! Mayoineko Overrun
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